﻿[2025/03/15 07:06:27] projectFilePath:
[2025/03/15 07:06:27] D:/01_game/AGMZ/build/game/Resources/data/project.json
[2025/03/15 07:06:27] # InputManager Init
[2025/03/15 07:06:27] # AudioManager Init
[2025/03/15 07:06:27] # Director GetInstance
[2025/03/15 07:06:27] # GetOpenGLView
[2025/03/15 07:06:27] # IMGUIGLViewImpl CreateWithRect
[2025/03/15 07:06:27] ############################################################################################
[2025/03/15 07:06:27] # Action log 
[2025/03/15 07:06:27] ############################################################################################
[2025/03/15 07:06:27] # OpenGL
[2025/03/15 07:06:27] Vender : NVIDIA Corporation
[2025/03/15 07:06:27] GPU    : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
[2025/03/15 07:06:27] OpenGL ver.4.6.0 NVIDIA 536.23
[2025/03/15 07:06:27] ############################################################################################
[2025/03/15 07:06:27] # GLFW
[2025/03/15 07:06:27] 3.2.1 Win32 WGL EGL VisualC
[2025/03/15 07:06:27] ############################################################################################
[2025/03/15 07:06:27] # cocos2d Configuration
[2025/03/15 07:06:27] 
{
	gl.version: 4.6.0 NVIDIA 536.23
	gl.supports_NPOT: true
	cocos2d.x.version: cocos2d-x-3.17.1
	cocos2d.x.compiled_with_profiler: false
	cocos2d.x.build_type: RELEASE
	cocos2d.x.compiled_with_gl_state_cache: true
	gl.max_texture_size: 32768
	gl.supports_OES_packed_depth_stencil: false
	gl.vendor: NVIDIA Corporation
	gl.renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
	gl.max_texture_units: 192
	gl.supports_ETC1: false
	gl.supports_S3TC: true
	gl.supports_ATITC: false
	gl.supports_PVRTC: false
	gl.supports_BGRA8888: false
	gl.supports_discard_framebuffer: false
	gl.supports_vertex_array_object: true
	gl.supports_OES_map_buffer: false
	gl.supports_OES_depth24: false
}

[2025/03/15 07:06:27] ############################################################################################
[2025/03/15 07:06:27] # Language:9
[2025/03/15 07:06:27] ############################################################################################
[2025/03/15 07:06:27] # ScriptingCore Start
[2025/03/15 07:06:27] # FontManager GetInstance
[2025/03/15 07:06:27] # GameManager StartCanvas
[2025/03/15 07:06:27] # DebugManager GetInstance
[2025/03/15 07:11:56] normal termination.
